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AI Insights · Timothy · April 2024

Top 5 Cartoon Fantasy Games on Android in Norway Q1 2024

The first quarter of 2024 saw notable trends in the performance of top cartoon fantasy games in Norway on the Android platform, with varying weekly downloads, revenue, and active user metrics.

Top 5 Cartoon Fantasy Games on Android in Norway Q1 2024

The first quarter of 2024 saw notable trends in the performance of top cartoon fantasy games in Norway on the Android platform. Here's a closer look at the weekly downloads, revenue, and active user metrics for the top 5 games, based on data from Sensor Tower.

Nobody's Adventure Chop-Chop from 37GAMES GLOBAL experienced a steady increase in weekly revenue, peaking at approximately $4.5K in the fourth week of January. Weekly downloads saw an initial spike, reaching 2.2K in mid-January, but declined to just over 30 by the end of March. Weekly active users mirrored this trend, peaking at 2.7K in mid-January before gradually decreasing to 819 by the end of the quarter.

Avatar World ® from Pazu Games showed consistent performance. Weekly revenue started modestly at $46 in the first week of January, increasing to a high of $348 in late January. Downloads remained relatively stable, with a peak of 681 in late January and a notable rise to 562 in the final week of March. Active users were steady, hovering around 2.6K to 3.1K throughout the quarter, ending with 3.1K in the last week of March.

Pokémon GO by Niantic, Inc. continued to perform robustly. Weekly revenue varied significantly, peaking at $83K in mid-February. Downloads ranged from 354 in mid-January to a high of 848 in mid-March. Active users remained strong, starting at 42.3K in the first week of January and maintaining a consistent level around 41K to 43K throughout the quarter.

Candy Crush Saga from King showed strong financial performance. Weekly revenue began at $69.1K in the first week of January, with fluctuations throughout the quarter, reaching a high of $76.5K in early March. Weekly downloads were relatively steady, peaking at 669 in the final week of March. Active users remained stable, starting at 15.5K in early January and ending at 16.2K in the last week of March.

Bluey: Let's Play! from Budge Studios had a modest but steady performance. Weekly revenue peaked at $209 in late February. Downloads fluctuated, starting at 623 in early January, with a significant drop mid-quarter, but recovering to 399 by the end of March. Active users saw a slight increase from 1.3K in early January to 1.3K by the end of March.

These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024